5 Reasons to not play Hero Must Die
The Hero Has No Soul
5 Reasons to Play Hero Must Die
As previously reported, Hero Must Die is an interesting game to look forward to. Below are five reasons that explain why this game may not appeal to everyone.

After the short prologue where the hero speaks, he never talks again for the rest of the game. He remains completely silent, similar to mute protagonists in other RPGs. Even worse, he shows no emotion toward anything, whether something terrible or something great happens. It often feels like the hero himself is not enjoying the journey, which makes it hard for the player to feel engaged.
Battle System

Hero Must Die features a very traditional, by-the-book turn-based combat system. There is little to no creativity involved in how battles play out. Because of this, combat becomes repetitive quite quickly and can feel boring after only a short time.
The Hero Is Useless

The hero starts the game as the strongest character, but due to a curse that makes him weaker every minute, he quickly becomes ineffective. Eventually, his attacks may deal only one point of damage, and even the weakest enemies can defeat him in a single hit. At this stage, the protagonist feels more like a burden than a hero.
The Soundtrack Is Forgettable

The soundtrack can best be described as uninspiring and repetitive. There are only a handful of music tracks in the entire game, with many towns and dungeons sharing the same background music. Although the battle music changes later on, it takes a long time to reach that point.
No Sense of Progression

While the game’s structure may feel unique to some players, constantly resetting progress hurts the overall sense of advancement. Each run requires you to recruit allies again and repeat previously completed quests. Even your allies, who are able to level up, will have their levels reset. This can make it feel like much of your time and effort was wasted.